City: Dî Heve Gûchya

Dî Heve Gûchya

Dî Heve Gûchya
Example Rattu architecture.
StateAcoli
ProvenceGïpimuipt Principality
RegionNenyë Stiak Grasslands
Founded1350
Community LeaderLord Rhiannon
Area27 km2 (10 mi2)
Average Yearly Temp5°C (41°F)
Average Elevation6438 m (21122 ft)
Average Yearly Precipitation120 cm/y (47 in/y)
Population6485
Population Density240 people per km2 (648 people per mi2)
Town AuraWild Magic
Naming
Native nameDî Heve Gûchya
Pronunciation/dɪː/ /ˈheve/
Direct Translation[black] [giant]
Translation[Not Yet Translated]

Dî Heve Gûchya (/dɪː/ /ˈheve/ [black] [giant]) is a temperate City located in the Gïpimuipt Principality of the Acoli.

The name Dî Heve Gûchya is derived from the Sylvin language, as Dî Heve Gûchya was founded by Rhiannon, who was culturaly Rattu.

Climate

Dî Heve Gûchya has a yearly average temperature of 5°C (41°F), with its average temperature during the summer being an icy 22°C (71°F) and its average temperature during the winter being a freezing -12°C (11°F). Dî Heve Gûchya receives an average of 120 cm/y (47 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Dî Heve Gûchya covers an area of nearly 27 km2 (10 mi2), and an average elevation of 6438 m (21122 ft) above sea level.

Overview

Dî Heve Gûchya was founded durring the early 14th century in spring of the year 1350, by Rhiannon. The establishment of Dî Heve Gûchya suffered from many setbacks, delays, and obsticles, most notably a group of Dî Heve Gûchya which required millitary assistance exterminate before the community could finish being built.

Dî Heve Gûchya was built using the conventions of Rattu durring the early 14th century. Naturaly, all settlmentss have their own look to them, and Dî Heve Gûchya is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Dî Heve Gûchya is buildings are built arround a single spacious worn bedrock mainstreet which forms a counterclockwise spiral to give the city a over all circular shape. The city posesses a fortified albit thin wall of querried stone. This wall posesses most of the features of a castle wall, though it is constructed from cheeper inferior stone. It would pose a minor chalange for an attacking army, though it's clear the wall's true purpose is to crush the hopes of bandits and marauders. The city's failry decent fortifications have recently undergone extensive repairs and renovations, such that the repairwork is imeadiently apparent and can be spotted due to the diffring ages of materials. One can't help but wonder what brought the need for those repairs to the city.

A look around Dî Heve Gûchya makes it abundantly clear the city suffered something horrible some time ago. It’s a quiet city filled with closed scriptoriums, people quietly yet dejectedly reading in isolated places around town, and the occasional book laying in a heap of garbage.

Civic Infrastructure

Dî Heve Gûchya has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Dî Heve Gûchya has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Dî Heve Gûchya. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Dî Heve Gûchya's parks.

Dî Heve Gûchya has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Dî Heve Gûchya.

Dî Heve Gûchya has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Dî Heve Gûchya has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Dî Heve Gûchya has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Dî Heve Gûchya has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Dî Heve Gûchya has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Dî Heve Gûchya has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Dî Heve Gûchya has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Dî Heve Gûchya's public wards, blessings, and other arcane systems.

Dî Heve Gûchya possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Dî Heve Gûchya has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Dî Heve Gûchya's natural decorations nor waterways.

Dî Heve Gûchya has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Dî Heve Gûchya has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Dî Heve Gûchya has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Dî Heve Gûchya is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Dî Heve Gûchya's mayor's house was built using a different architectural style from the rest of the town. The style used is best known for its striking sculptural forms and often dazzling ornamental detail that characterizes the buildings general shape. The radiant colors, rich patterns, and symmetrical silhouettes employed by this style were backed up by rich decorative features including gardens, courtyards, extruded arches, domes, pointed domes, vaulted ceilings, elaborate painted and inlaid designs, and decorative sculptures.

In Dî Heve Gûchya yeast remains dormant.

The Rabbit near Dî Heve Gûchya are known to be almost tame, such that they can be put to domestic use.

Dî Heve Gûchya's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves sex to channel Enchantment energies of tier 1 via throat chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 12
  • Farmers: 19
  • Farm Laborer: 36
  • Hunters: 23
  • Milk Maids: 15
  • Ranchers: 8
  • Ranch Hands: 18
  • Shepherds: 17
    • Farmland: 26069 m2
    • Cattle and Similar Creatures: 1621
    • Poultry: 19455
    • Swine: 1297
    • Sheep: 64
    • Goats: 12
    • Horses, Mounts, and Beasts of Burden: 648

Craftsmen

  • Arms and Toolmakers: 12
  • Blacksmiths: 14
  • Bookbinders: 8
  • Buckle-makers: 8
  • Cabinetmakers: 14
  • Candlemakers: 22
  • Carpenters: 19
  • Clothmakers: 18
  • Coach and Harness Makers: 7
  • Coopers: 16
  • Copper, Brass, Tin, Zinc, and Lead Workers: 9
  • Copyists: 6
  • Cutlers: 5
  • Fabricworkers: 13
  • Farrier: 41
  • Furriers: 4
  • Glassworkers: 22
  • Gunsmiths: 14
  • Harness-Makers: 6
  • Hatters: 12
  • Hosiery Workers: 4
  • Jewelers: 7
  • Leatherwrights: 17
  • Locksmiths: 6
  • Matchstick makers: 10
  • Musical Instrument Makers: 9
  • Painters, Structures and Fixtures: 8
  • Paper Workers: 9
  • Plasterers: 8
  • Pursemakers: 10
  • Roofers: 6
  • Ropemakers: 6
  • Rugmakers: 6
  • Saddlers: 12
  • Scabbardmakers: 13
  • Scalemakers: 6
  • Scientific, Surgical, and Optical Instrument Makers: 4
  • Sculptors, Structures and Fixtures: 6
  • Shoemakers: 6
  • Soap and Tallow Workers: 24
  • Tailors: 37
  • Tanners: 8
  • Upholsterers: 9
  • Watchmakers: 8
  • Weavers: 18
  • Whitesmiths: 5

Merchants

  • Adventuring Goods Retellers: 4
  • Arcana Sellers: 4
  • Beer-Sellers: 8
  • Booksellers: 9
  • Butchers: 19
  • Chandlers: 18
  • Chicken Butchers: 17
  • Entrepreneurs: 6
  • Fine Clothiers: 14
  • Fishmongers: 18
  • Florists: 3
  • Potion Sellers: 10
  • Resellers: 24
  • Spice Merchants: 8
  • Wine-sellers: 12
  • Wheelwright: 9
  • Woodsellers: 6

Service workers

  • Bakers: 43
  • Barbers: 26
  • Coachmen: 9
  • Cooks: 27
  • Doctors: 13
  • Gamekeepers: 10
  • Grooms: 5
  • Hairdressers: 20
  • Healers: 17
  • Housekeepers: 19
  • Housemaids: 29
  • House Stewards: 19
  • Inns: 6
  • Laundry maids: 11
  • Maidservants: 21
  • Nursery Maids: 11
  • Pastrycooks: 23
  • Restaurateur: 28
  • Tavern Keepers: 23

Specialized Laborer

  • Ashworkers: 9
  • Bleachers: 6
  • Chemical Workers: 3
  • Coal Heavers: 13
  • In-Town Couriers: 14
  • Long Haul Couriers: 16
  • Dockyard Workers: 14
  • Gas Workers: 3
  • Hay Merchants: 5
  • Leech Collectors: 16
  • Millers: 15
  • Miners: 14
  • Oilmen and Polishers: 10
  • Postmen: 15
  • Pure Finder: 8
  • Skinners: 18
  • Sugar Refiners: 3
  • Tosher: 10
  • Warehousemen: 24
  • Watercarriers: 13
  • Watermen, Bargemen, etc.: 22

Skilled Laborers

  • Accountants: 8
  • Alchemist: 9
  • Clerk: 13
  • Dentists: 6
  • Educators: 17
  • Engineers: 9
  • Gardeners: 6
  • Mages: 4
  • Plumbers: 6
  • Pharmacist: 8
  • Professors: 2
  • Scientists: 4
  • Wizards: 2

Civil Servants

  • Adventurers: 6
  • Bankers: 9
  • Civil Clerks: 15
  • Civic Iudex: 7
  • Consultants: 4
  • Exorcist: 14
  • Fixers: 7
  • Kami Clerk: 12
  • Landlords: 11
  • Lawyers: 7
  • Legend Keepers: 11
  • Militia Officers: 81
  • Monks, Monastic: 22
  • Monks, Civic: 20
  • Historian, Oral: 13
  • Historian, Textual: 7
  • Policemen, Sheriffs, etc.: 15
  • Priests: 27
  • Rangers: 9
  • Rat Catchers: 10
  • Scholars: 9
  • Spiritualist: 12
  • Slayers: 3
  • Storytellers: 27
  • Military Officers: 20

Cottage Industries

  • Brewers: 17
  • Comfort Services: 24
  • Enchanters: 7
  • Herbalists: 6
  • Jaminators: 19
  • Needleworkers: 20
  • Potters: 10
  • Preserve Makers: 18
  • Quilters: 9
  • Seamsters: 34
  • Spinners: 18
  • Tinker: 7
  • Weaver: 17

Artists

  • Actors: 6
  • Architects: 2
  • Bards: 10
  • Costumers: 3
  • Dancers: 7
  • Drafters: 4
  • Engravers: 5
  • Fine Furniture Carpenters: 3
  • Glaziers: 6
  • Inlayers: 6
  • Musicians: 16
  • Painters, Art: 3
  • Playwrights: 7
  • Sculptors, Art: 5
  • Wood Carvers: 21
  • Writers: 24

Produce Industries

  • Butter Churners: 23
  • Canners: 20
  • Cheesmakers: 22
  • Ice Merchants: 2
  • Millers: 14
  • Picklers: 10
  • Smokers: 8
  • Stockmakers: 7
  • Tobacconists: 9
  • Tallowmakers: 14

2403 of Dî Heve Gûchya's population work within a Foundational Occupation.

3888 of Dî Heve Gûchya's population do not work in a formal occupation, but do contribute to the local economy. 194 (3%) are noncontributers.

Points of Interest

Dî Heve Gûchya is cursed with recurrent spells of some troublesome disease. The affliction isn’t so fatal as to make living there impossible, but it adds suffering and expense to local lives. The plague might be the product of an ancient curse, the results of long lost toxic remains, or an unavoidable byproduct of whatever industry or purpose justifies the city. It’s probably not overly contagious, but visitors may be in some peril all the same.

Dî Heve Gûchya's roads were poorly made when first laid. Rather than repairing them correctly, a series of new roads was laid atop the old, leading to the streets of modern Dî Heve Gûchya suffering from potholes, cracking, and even sinkholes. The locals often repair the road by putting down wooden decking.

POI

History

In time immemorial, reportedly some time during the early 2nd century, Dî Heve Gûchya was attacked by soldiers from another nation, with orders to raid Dî Heve Gûchya. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Dî Heve Gûchya lost 111 people, 129 livestock, and 67 buildings. The conflict ended after roughly 217, when members of Dî Heve Gûchya's militia enacted an operation to locate a particular solgiers group. The operation was complicated by the army's activities draw the wrath of formerly neutral parties. The conflict ended with the defense of the fortification against a siege, which ended in defeat for Dî Heve Gûchya's forces. The war is remembered in legend by Dî Heve Gûchya's bards, historians, and legend keepers.

History